Angela (AH)

Description:

Angela

Player: Ion
Race: Human
Rearing: Tribal
Pursuit: Beastmaster
Attributes
Muscle 3, Understanding 3, Tenacity 2, Appeal 2, Nimbleness 3, Toughness 3, Senses 2
Skills
Athletics 2, Brawl 2, Heal 4, Intimidate 1, Melee 3, Notice 3, Persuade 1, Ride 3, Shoot 1, Smithing 1, Stealth 2, Survive 2, Zoofinity 2
Health: 16
Armor: A metal breastplate and matching shoulder pads with riveted mail covering the abdomen. (medium armor)
Weapons: Small knife made of a deer’s jawbone; a medium, hooked sword forged from high carbon steel; a medium pistol with 10 bullets.
Clothing: Fur tunic; leather gloves; thick, hide boots; thick pants; simple shirt; green coat; green headwrap.
Gear: Tribal craft necklace made of carved bones; small leather bag; basic veterinary tools.
Transport: Large Deer (unmutated)
Pets: Medium Feline (unmutated)

Bio:

Angela is a young, athletic, woman with sepia skin, dark hair, and bloodshot green eyes that styles herself a knight of the wastes, inspired by the comic books and other stories from the old world that her people hold in high regard, such as Grognak the Barbarian and Tæles of Chivalrie.

Angela comes from a tribe that see stories as an important part of existance. They believe that all lives are just stories being written down by some celestial writer, and that by collecting, respecting, and emulating the stories of the old world, their own stories will stand out in the eyes of the creator. Members of Angela’s tribe possess advanced metallurgy skills that have been passed down throughout the generation, though whilst their craft is masterful, only a few of them ever get to apply it on anything less than reforged scrap.

Angela (AH)

Fallout: Echoes IonutRO